Probes aren’t just adorable – they’re essential. There are really only two games I’d consider playing competitively on a regular basis. I don’t think I have the skills to play a first-person shooter anything but casually in multiplayer, and while I used to play CounterStrike in university, I can’t see myself devoting the time necessary… Continue reading Don't Call It A Comeback
Month: October 2013
Game Review: Dishonored
Subtlety can be underrated in video games. A great deal of them rely on glitzy graphics or bombastic action to carry their experiences. Rock-solid gameplay that relies on things other than frenetic twitchy skills, a unique world with a lived-in feeling, and an interesting story with characters that have depth and complexity all contribute to… Continue reading Game Review: Dishonored
Writers Need Editors
Kerrigan demands better motivations. She’s a strong, independent woman who don’t need no man. I don’t know how many writers would be willing to admit this. Good ones, I’d imagine. But here’s a shocking fact that may take you by surprise: no writer is an island. Even great writers who sell millions of copies don’t… Continue reading Writers Need Editors
Flash Fiction: Strict Instructions
Normally, this would be where I share with you the latest story I cobbled together for this week’s challenge over at Chuck Wendig’s Terribleminds. But this week, I can’t do that. Nope. Chuck gave strict instructions this week. You can go here to find out what they are, and then hunt down my entry. I… Continue reading Flash Fiction: Strict Instructions
Writer Report: By Hand
This week has been relatively rough. Some projects at the dayjob simply refuse to die. I’ve had some difficulty sticking to my exercise routine. It’s possible I’m still knackered by the changing of the seasons, especially now that colder weather and even less sunshine is the order of the day. So I’m not as far… Continue reading Writer Report: By Hand
Making Magic More Metal
It’s been a few months since I’ve even considered looking for more than a few minutes at truly competitive gameplay. There’s been a lot going on, and I haven’t really taken the time to consider how that could be helpful to me. Things like constructing a deck in Magic and building efficiently in a RTS… Continue reading Making Magic More Metal
Game Review: The Resistance
Games are meant to be fun. In general, they are distractions from the tumult and tedium of our daily lives, and interesting exercises in thought and interaction. You play them with your friends, to share an experience and grow closer. For the most part, at least. Some games, though, pit you mercilessly against your friends.… Continue reading Game Review: The Resistance
Brick & Mortar Questions
I’ve heard it said several times that brick and mortar bookstores are going the way of the dodo. And for a similar reason, as well: we’re killing them. Now, I don’t think that every single Barnes & Noble is going to lock its doors and shutter its windows tomorrow. I think brick and mortar stores… Continue reading Brick & Mortar Questions
Flash Fiction: Dead Girl's Island
Dark Island by Steve Carter This week Chuck at Terribleminds had us roll for our titles. The boat’s small outboard motor lost its place as the only sound when Jessica spoke. “I still don’t think this is a good idea.” Carl rolled his eyes. “Yeah, you’ve made that pretty clear. But we need you, Jess.… Continue reading Flash Fiction: Dead Girl's Island
Writer Report: Looming Quarter
Much like some malevolent giant peering over the wall of a nearly defenseless settlement, the dreaded Q4 is upon me at the dayjob. Expectations are high. Work is sure to come fast and furious (and without the benefits of Michelle Rodriguez or Jordana Brewster). I’m going to have to take extra steps to stay on… Continue reading Writer Report: Looming Quarter