Ken Levine’s games have taken us into the cold darkness of deep spaces, the unplumbed depths of the ocean, and into a variety of parallel dimensions. But unless you count the sequel we don’t talk about, fans of BioShock have be waiting for the game or experience that takes them to a very specific place: back to Rapture. Thankfully, Irrational Games isn’t done with the engine they used for BioShock: Infinite, and its first story DLC, Burial at Sea, invites players back beneath the waves to the city of Andrew Ryan’s dreams.

Courtesy Irrational Games

In that city, we find Booker DeWitt working as a private investigator. If you didn’t know the story was happening in Rapture, you’d be forgiven for thinking it was a potboiler noir opening: the smokey interior, hazy light coming through venetian blinds, the leggy dame walking in with a mysterious job. The dame in question, however, turns out to be Elizabeth, and she hires DeWitt to find a young girl named Sally, lost somewhere in Rapture. Booker accepts for personal reasons, and the pair step into Rapture proper, with little to go on and plenty of danger ahead.

Since it’s DLC, the systems of Burial at Sea have not changed in leaps and bounds since Booker went to Columbia. Still, it’s always nice to play a shooter that lets you carry more than two weapons. Even Elizabeth serves a similar purpose in combat, opening rifts that give Booker access to supplies when she isn’t finding things laying around. However, for me at least, BioShock in general and Infinite in particular has never really been about the combat. The Plasmids/Tonics are neat, to be sure, and Infinite‘s Skyhook changes things up from normal shooters, but for the most part, I’m in Rapture for the story.

For this particular story, Booker and Elizabeth are walking around Rapture before the fall. People are wandering around having polite conversation, the surroundings are clean and well-lit, and only occasionally do you see someone making excessive use of Plasmids. Granted, after a couple hours of wandering around and encountering some old and new faces around Rapture, the scene shifts to dark spaces full of maniacs more familiar to BioShock fans, but the depiction of Rapture as a living, breathing city rather than a hollowed-out corpse of its former self is both fascinating and engrossing. While it’s unfortunate that there really isn’t anything new character-wise in this DLC, if you liked Booker and Elizabeth’s exchanges in Columbia, you’ll be just fine with how they get along in Rapture. Finally, the story’s mystery does keep you guessing, and the ending of Episode 1 delivers a pretty effective emotional gut-punch you may not see coming.

Burial at Sea does an excellent job of coupling the systems and characters of BioShock Infinite with the rich, occasionally terrifying underwater world of its predecessor. Episode 1 is out now on the Steam store, or your console venue of choice, with Episode 2 not far off. I do recommend it, even if its price is a bit steep for the overall amount of content it delivers.