Tag: GameX

Works In Progress II: Electric Boogaloo

Gears

So between items I need to fix for my day job, here’s a few snapshots of things I’d rather be doing with my time this morning.

  • Poor Lighthouse. I keep meaning to bang out more words in that novel but other things keep coming up. It’s only going to be an e-book, sure, but it’s still going to be something of a publishing credit.
  • No word from Fritz on the next book signing for Adventure on a Dare. Apparently the next one’s going to be Cabela’s, where all the sports aficionados can ask him about his canoe and the storm conditions. I’ll be there to sign copies for people and get my name out, which means I’ll need to print more business cards. Provided it hasn’t happened already.
  • I think that IT CAME FROM NETFLIX will, for now, remain a text-based feature. The video I’ll be working on for The Escapist’s Video Contest will instead deal with tabletop gaming. Alexander Macris, co-founder of Themis Group, told me personally that he wants more tabletop content on the Escapist. Days of High Adventure is a good start, and I want to help further the cause of unplugged entertainment. A video series may just do that. If I don’t suck at it.
  • Speaking of the Escapist, I’m still pitching them articles. It’ll be a couple months before I get a final answer, but I want to stay on their radar. Hopefully I’m doing so as a cool person, and not an annoyance.
  • I’m going to continue brainstorming my RPG every Monday. That way it doesn’t consume the rest of my time.
  • Also keeping my eyes peeled for freelance game-writing opportunities. I gotta start somewhere.
  • Still no word on Blood From the Underground vol 2 yet either. You’d think its release would be close to Halloween.

Back to coding I suppose. Web development might not be as glamorous or intellectually stimulating when you’re just fixing up things in a cart for someone selling silverware, but at least it pays the bills. Sort of.

Spit ‘n’ Polish: GameX

So this thing happened to me over the weekend. Here are some of the highlights.

  • Yes, that’s me with Yahtzee of Zero Punctuation and Paul & Graham of Unskippable over at The Escapist. If you think that Yahtzee is unapproachable or caustic because of his yellow-background minimalist Internet persona, you’re a moron. Paul & Graham are very cool guys who appreciated clever wordplay. I didn’t spend nearly enough time with them for my taste, but I also was trying not to be a pest.
  • I also got the chance to meet the wonderful Susan Arendt and Russ Pitts who run a good deal of the show over at the Escapist. Susan, like the wonderful Amanda D’adesky, herds cats like a badass and deserves a very long break after this hectic weekend. On advice from Russ, I will try to be about 25% less clever than I usually am. It’s never good to be more clever than your editor. Also, they love kittens.
  • I ran demos of D&D 4th edition for Machine Age Productions and they went well. As the weekend wore on I stripped out more and more of the ancillary stuff I had added. The Saw-inspired Flash intro was cool and all, but it was a convention full of very loud noises and even louder off-key rhythm-deficient screeching Rock Band singers, so the effect was sort of lost. Still, folks seemed to have fun. That or they were just amused by my spastic flailing about as I described the damage they did to the zombies they fought.
  • Speaking of Machine Age, Machine Zeit is a fantastically atmospheric and very free-form game that you will enjoy if you like science fiction, horror, mystery or just plain having a good time.
  • Finally met Chuck Wendig in person, speaking of cleverness.
  • Met all sorts of people and I’d love to name them all but I’m running out of time before returning to the rather mundane day job I’m currently holding.

Things will continue to change around here. See that new logo? I did that. I started this weekend with 23 home-made business cards bearing that logo and info to bring people here. I ended with 2.

If that’s not a success, I don’t know what is.

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